Videohive – 360 VR for Cinema 4D Templates & ae 18332676

Videohive – 360 VR for Cinema 4D Templates & ae 18332676

After Effects Version CS4, Cinema 4D Version R13 and above | Resizable | 12 October 16 | No plugins | 291mb

Demo

Main features:
No Cinema 4D, no After Effects plug-ins needed
2K, Full HD, HD, SD render presets included
Seamless stitching, no borders visible
After Effects project for conversion included
Video tutorial included
Static camera recommended
No C4D post processing efffects supported

 

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Pluralsight – Making a VR Experience in Unreal Engine 4

Pluralsight – Making a VR Experience in Unreal Engine 4

Duration 2h 4m Project Files Included MP4

Info:
VR is an incredible and fast-growing new form of media. This course will take you through the basics of making your own VR experience in Unreal Engine 4, covering setup, tracked headsets, controlling interactions and more.

With the sudden rise of high quality virtual reality hardware, many are left scrambling to create content for this exciting new platform. This course, Making a VR Experience in Unreal Engine 4, will walk you through the basics of what VR is and how you can start making good use of it. You’ll learn how to set up a VR project from scratch in Unreal as well as how to build systems of interaction that make use of a tracked headset. You’ll also learn how to control interactions through the HMD and avoid playing an action or animation when the viewer isn’t looking at it. When you’re done, you’ll have a good foundation to build on as you create your own unique VR experiences.

 

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DFT Rays 2.0 Plugin for Adobe, Avid & OFX (VR) (WIN/MAC)

DFT Rays 2.0 Plugin for Adobe, Avid & OFX (VR) (WIN/MAC)

DFT Rays 2.0 Plugin for Adobe, Avid & OFX (VR) (WIN/MAC)
Adobe Photoshop | Adobe After Effects | Adobe Premiere Pro
Apple Aperture | Apple Final Cut Pro X | Apple Motion 5 | Avid Editing Systems
Assimilate Scratch | Black Magic Resolve | Sony Vegas | The Foundry Nuke | 130 MB

Create stunning and realistic light ray effects quickly and easily. Known as volumetric lighting in computer graphics or crepuscular rays in atmospheric optics, this dramatic effect adds polish and style. Since the rays are only added to highlight areas, they have the effect of passing through objects and add a third dimensional quality. Add shafts of light streaming through clouds, rays filtering through a forest canopy, beams of light on a foggy night or rays shooting out from text. Rays adds a striking and dramatic quality to any image.

Features:
*Set the ray length and brightness
*Control ray direction with an on-screen control
*Customize the color of the rays using a color picker
*Threshold control to specify where the rays will be visible
*Randomize the rays
*Modify settings with sliders
*Integrated Help
VERSION 2.0 RELEASED 11/09/2014
*Light Source: A circular light source can now be used to enhance the generation of the light rays. It is particularly useful when the image does not have strong highlights.
*Texture: Texture can be added to create more natural and organic rays.
*Blur: The rays can be blurred.
*Layers and Masking: Photo plug-in hosts now have layering and masking. Mask types include: Gradient, Spot, Path, Snap, EZ Mask, Selection and Paint.
*OFX Host Support: The OFX plug-in format is now supported making it compatible with digital intermediate programs Assimilate Scratch and Blackmagic Design Davinci Resolve, the Foundry’s Nuke compositing software and the Sony Vegas non-linear editing system.
*Retina Display Support: Support for Mac Retina displays has been added.
*User Interface – New Preview Size: A 4096 pixel size was added to the Film Stocks user interface Preview Size preference. Images can be now be previewed at 1024, 2048 and 4096 pixels.
Support (Windows):
*Adobe After Effects CS5 and up
*Adobe Premiere Pro CS5 and up
*Avid Editing Systems (64 Bit only)
*Assimilate Scratch v8 and up
*Black Magic Resolve v11 and up
*Sony Vegas v13 and up
*The Foundry’s Nuke v8 and up
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